Monthly Archives: April 2011
Just when you think you have got the hang of something… Modo has an interesting concept of what an “item” is. In most 3d modelling tools I have used, the levels of selection are: vertex, edge, polygon, and object. (ok … Continue reading
It’s the first Solomon Kane short story in the collection “Conan’s Brethren”. Yes it’s pulp genre fiction, but it has a little more depth than that. Solomon, the main protagonist pursues a man, with the intent of killing him for … Continue reading
Another pesky app verification warning. “iPhone/iPod Touch: application executable is missing a required architecture. At least one of the following architecture(s) must be present: armv6…” Assuming you have the following: You will note all the references to Arm6… Check the … Continue reading
Duh. So an iOS app needs lots of icons. There is a list here. Check it out if you are getting “warning: iPad: icon.png: icon dimensions (57 x 57) don’t meet the size requirements. The icon file must be 72×72 … Continue reading
Just a quick reminder, if you need to use categories declared in a static library, add the following linker flags: -all_load and -ObjC and build clean then build. Language features that depend on linker flags… Not sure they are serious….